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- TidBITS#231/20-Jun-94
- =====================
-
- Apple's eWorld arrives! But since it's the first day, we mainly
- report on a new PC emulator, discuss tips on improving
- SoftWindows performance, and review GIFConverter and
- El-Fish, an aquarium simulator. Check out the rumors from
- InterOp about Apple's Internet software, as well as news
- about upcoming Mac expositions. Finally, we have a URL for a
- stock quote service on the Internet and some comments on
- last week's article about small developers.
-
- This issue of TidBITS sponsored in part by:
- * APS Technologies -- 800/443-4199 -- <71520.72@compuserve.com>
- Makers of hard drives, tape drives, memory, and accessories.
- For APS price lists, email: <aps-prices@tidbits.com>
-
- Copyright 1990-1994 Adam & Tonya Engst. Details at end of issue.
- Automated info: <info@tidbits.com> Comments: <ace@tidbits.com>
- --------------------------------------------------------------
-
- Topics:
- MailBITS/20-Jun-94
- InterOp Apple Rumors
- Boston in August, Detroit in July
- Diminutive Developer Comments
- Benchmarking SoftWindows
- GIFConverter 2.3.7
- El-Fish, The Electronic Aquarium
- Reviews/20-Jun-94
-
- [Archived as /info-mac/per/tb/tidbits-231.etx; 30K]
-
-
- MailBITS/20-Jun-94
- ------------------
- According to MacWEEK, Apple's eWorld online service is here,
- opening its doors today to thousands of people. TidBITS should
- appear on eWorld officially at some point, but despite some
- external efforts, Apple Online Services still has yet to send us a
- contract. In the meantime, you can access TidBITS through the
- eWorld Internet gateway, but beware that the gateway splits
- incoming Internet messages into 7K chunks (for compatibility with
- NewtonMail). The basic subscription rate for eWorld is $8.95 per
- month, which includes two free hours of evening or weekend use.
- Additional hours during evenings and weekends cost $4.95 and day
- time access (6 AM to 6 PM local time) costs $1.90 per hour. You
- can call eWorld at 9,600 bps, but you need the eWorld software,
- which is available free from Apple at 800/775-4556. I suppose it's
- too much to ask for an email address for requesting the software.
- [ACE]
-
-
- **PowerPC Native** -- We received two corrections to the list of
- PowerPC native applications in TidBITS-230_. First, Hard Disk
- Toolkit 1.5.1 runs only in emulation mode on Power Macs, but FWB
- is working on a native version. Second, although it wasn't in that
- list, TCP/Connect II 1.2.1 from InterCon Systems runs in native
- mode on the Power Macs. FWB -- <fwb@applelink.apple.com> --
- InterCon Systems -- <sales@intercon.com> [TJE]
-
-
- **Randy Gresham** <rgresham@cclink.fhcrc.org> passed on a URL for
- a Web server that provides stock quotes. You must know the ticker
- symbol (AAPL for Apple), and quotes are delayed somewhere between
- 15 and 60 minutes. Various graphical representations of the Dow
- Jones Industrial Average are available, although none of this
- information is guaranteed or meant to be used in a commercial
- situation (and the service will be shut down if it's abused).
- Kudos to Security APL and Data Transmission Network for providing
- this free service to Internet users. The basic idea is to use the
- quote service as a form of advertising for the fee-based services
- that these companies also offer. Frankly, I think it's a good idea
- and wish them the best of luck with it. The quote server is forms-
- based, so Mac users must use either MacWeb or NCSA Mosaic 2.0a.
- [ACE]
-
- http://www.secapl.com/cgi-bin/qs
-
-
- **A new PC emulator** from a small Arizona company called
- Utilities Unlimited International can supposedly run PC software
- on a Power Mac at Pentium speeds. The company claims that the
- still-unnamed emulator requires only 1 MB of RAM to run and will
- provide full 486 emulation, which is slated to appear in
- Insignia's SoftWindows later this year. If that's not enough, the
- emulator will supposedly run DOS, Windows, Unix, OS/2, and Windows
- NT. This may sound like something we'd include in an April Fools
- issue, but apparently Utilities Unlimited is best known for their
- Amiga-based Emplant emulators, and Amiga users on the nets, while
- skeptical, have said that if anyone can do it, Utilities Unlimited
- can. The emulator is written entirely in assembly for speed, and
- is slated to ship for about $150 in late summer (Northern
- Hemisphere). There's not much point in arguing about whether or
- not what they claim is possible, since they've set themselves a
- difficult task, and it will be relatively easy to tell when the
- program ships, if it ships, whether or not it lives up to its
- promises. [ACE]
-
-
- **MacUser arrives on the Internet** in the form of an email
- address for sending letters to the editor. The address
- <letters@macuser.ziff.com> now accepts comments about MacUser or
- the state of the Mac for consideration for publication. However,
- the MacUser folks ask that you don't send requests for specific
- buying advice, requests for information in back issues, or
- requests for subscription information. The MacUser editors don't
- have time to handle requests of the first two types, and the
- subscription department isn't currently reachable via email.
-
- If you submit a letter, please include your name and a daytime
- phone number. Also indicate if it's acceptable for MacUser to
- include your email address if your letter is printed. All letters
- become the property of MacUser, and MacUser reserves the right to
- edit any letters they print.
-
- Although responses aren't guaranteed, the person who will read all
- the messages and may reply to some is Jason Snell, an assistant
- editor at MacUser and editor of the Internet fiction magazine
- InterText. In other words, Jason isn't an Internet neophyte, and
- I'm glad MacUser gave the job to someone who understands the
- Internet. [ACE]
-
-
- InterOp Apple Rumors
- --------------------
- by Adam C. Engst <ace@tidbits.com>
-
- Pythaeus passed on various rumors regarding Apple from the InterOp
- conference a while back, and I thought those of you on the
- Internet might find them intriguing.
-
- Apple was somewhat clandestinely demonstrating a DDP-to-IP gateway
- for the Apple Internet Router software. This would enable a
- Macintosh running the Apple Internet Router to duplicate most of
- the functions of a GatorBox or FastPath router for much less money
- (assuming of course that you have a Mac that can serve as the
- router).
-
- It appears that MacTCP will indeed be bundled with System 7.5, but
- will gradually be phased out in favor of the new OpenTransport
- software that should ship later this year. The phase-out will
- cause a certain amount of consternation among Macintosh Internet
- developers, since the current plan is to drop the MacTCP driver
- interface, in large part because it won't ever be PowerPC native.
- In other words, all MacTCP-based programs will have to be
- rewritten to support OpenTransport. Hope everyone used modular
- code.
-
- Apple's AppleSearch (based on WAIS technology) is useful on its
- own (although piggy, considering that it requires at least a
- 68040-based Mac and costs a pretty penny), but in the future it
- will become far more useful for those wishing to put information
- on the Internet with a Macintosh. AppleSearch can already be used
- in conjunction with the University of Minnesota's GopherSurfer
- server program, and support for MacHTTP probably isn't far behind.
- With the capability to add these interfaces, it should become
- possible for non-Macintosh clients to search AppleSearch databases
- in a number of ways, including over the Internet.
-
- Finally, to take advantage of the power of the PowerPC chip, a
- version of Unix from Apple for the Power Macs should be available
- by the end of the year in some form or another. Tenon Intersystems
- plans to have their MachTen version of Unix for the Power Macs by
- then too, so we'll finally be able to see how the Power Macs stack
- up against Unix workstations.
-
-
- Boston in August, Detroit in July
- ---------------------------------
- by Mark H. Anbinder, News Editor <mha@baka.ithaca.ny.us>
- Director of Technical Services, Baka Industries Inc.
-
- Macworld Expo, put on by Mitch Hall Associates on one U.S. coast
- on January and the other in August, often seems to be the event in
- the Macintosh industry. There are also Macworld Expos in Canada
- and elsewhere in the world, and wherever Macworld goes, it seems
- to overshadow other Mac conventions and events.
-
- Until this year, it seemed that Mac users and managers in between
- the east and west coasts had to settle for an occasional major
- event in Chicago. Now, though, the Midwest Mac Expo comes to
- Detroit to serve the many Macintosh users in Michigan and the
- surrounding areas (including Canada). The event is scheduled for
- the 16th and 17th of July.
-
- The Midwest Mac Expo is the brainchild of MacGroup-Detroit, which
- bills itself as the metropolitan Detroit area's largest Macintosh
- user's group. Founded in August 1986 by Terry White, MacGroup
- prides itself on bringing Macintosh technology to the public.
-
- Vendors from around the world will show the latest in Macintosh
- computing technology, including RISC technology (such as PowerPC),
- mobile computing, multimedia, and other technologies. The show is
- at the Southfield Civic Center, convenient to Southeastern
- Michigan's freeway system, and only 20 minutes from Canada.
-
- The admission price is reminiscent of early computer fairs;
- general exhibit admission tickets are just $5 per day. A business
- price of $50 includes exhibit tickets for both days, seminar and
- presentation admission, and a CD-ROM full of Expo materials,
- demos, and free or shareware programs. By comparison, the Macworld
- Expos charge $25 for exhibits only and $120 for the exhibits and
- seminar tickets (and that's with the pre-registration discount).
-
- This isn't to say the Macworld Expo doesn't have its place. The
- Boston show is one of the central events of the Macintosh industry
- each year, and as usual, there will be a TidBITS contingent in
- Boston this August 2nd through 5th. In addition to the show
- itself, Boston is great for some Italian food, a cup of chowder,
- or a few of the traditional Boston beers. (There's nothing quite
- like Boston in August!) The pre-registration discount for Macworld
- Boston lasts until 24-Jun-94, so you may still have a little time
- to take advantage of the lower price.
-
- MacGroup-Detroit -- 810/557-0750 -- 810/557-0758 (fax)
- <macgroup@aol.com>
- Macworld Expo Hotline -- 617/361-3941
-
- Information from:
- MacGroup-Detroit propaganda
- Mitch Hall Associates propaganda
-
-
- Diminutive Developer Comments
- -----------------------------
- by Tonya Engst <tonya@tidbits.com>
-
- Our articles about the situation for small Macintosh developers in
- TidBITS-230_ provoked a flurry of additional comments and ideas,
- ranging from the viability of OpenDoc to why innovative software
- developers require innovation from Apple to the belief that
- Apple's becoming 'big business" (complete with dress codes and an
- unseemly emphasis on greed) is an inevitable result of doing
- business in a capitalist system. Most comments centered around
- what you need to develop on the Mac and what those necessities
- cost. Naturally, hobbyists have different concerns than do
- commercial developers, though several people pointed out that
- today's hobbyists are tomorrow's developers.
-
- **Ron Davis** <rondavis@datawatch.com> wrote that the basic
- hobbyist only needs a few hundred dollars on top of the cost of a
- Macintosh. "To start developing all you need is a compiler, the
- Think Reference, and a Macintosh. You can get C/C++ and Pascal
- compilers, a class library, etc. from Metrowerks for under $200.
- The Think Reference can be purchased for $100, and if you get it
- on the MacTech CD-ROM you get tons of sample code and
- instructional documents as well. $300 is not too much for any
- serious computer hobbyist to invest."
-
-
- **Charles DeLauder** <charles.delauder@his.com> was disappointed
- at how hard it was for a teenager to get involved in Mac
- programming, after having figured out BASIC on an IBM and an Apple
- II. "I wanted to program in BASIC, just to start, on the
- Macintosh. But I couldn't because Apple was too cheap to include
- any programming freebies like they did with the Apple II series
- and IBM did with their computers. I had at the time (and still do)
- HyperCard 2.1. And they tried to cripple it! I thought it was
- broken until I was installing a special stack that opened the
- doors for me. Anyhow, HyperCard wasn't good enough at the time
- because I wanted to make my own double-clickable programs. There
- was SuperCard, but it was too expensive. Finally, I found a good
- freeware language called Yerk."
-
- ftp://oddjob.uchicago.edu/pub/MAC/Yerk/
-
-
- **Scott Storkel** <sstorkel@netcom.com> pointed out, "Apple has
- several programs which are billed as 'everything you need for
- developing Mac software:' the Apple Developer Mailing ($250/year)
- and their Essentials-Tools-Objects (ETO) CD-ROM ($1,295/year).
- Yet, if I purchase one of these products I still must to pay extra
- for information about new technology: AOCE - $195, Drag & Drop -
- $75, Easy Open - $150, QuickTime - $195, AppleSearch - $199, and
- AppleScript - $199."
-
-
- **David Dunham** <ddunham@radiomail.net> felt that the cost of
- acquiring development tools and information isn't the most
- important problem for the small developer. He wrote, "I suspect
- the real problem small developers face is not the technology, but
- the market. I have some ideas for a spreadsheet that have never
- been implemented, and I could write one. The problem isn't how
- much it costs me to write, but whether I could hope to sell it.
- Who would back a spreadsheet that had to compete with Microsoft?"
-
-
- Never content to merely carp, a number of readers offered
- solutions, ranging from alternative development environments to
- alternative distribution channels and alternative information
- sources. Sounds like an alternative development life-style might
- be the way to go for some small developers.
-
- **Jim Bailey** <jdb@tiac.net> wrote, "The solution is higher level
- languages, languages that provide more functionality than the
- traditional C/C++ of today. A great example is the Newton
- development environment. NewtonScript and the NTK are serious
- productivity enhancers for software developers. If the NTK level
- of functionality was provided to Mac developers, application
- development time would be cut to a fraction of what it is in the
- C/C++ world. Application frameworks like MacApp can help, but you
- are still stuck with relatively low-level C++ coding.
-
- **Alex Metcalf** <alex@metcalf.demon.co.uk> suggested a few ways
- that Apple could help, including better Apple support and
- documentation on the Internet and setting up a sponsorship program
- for student developers.
-
- **Scott Dickson** <scott@cts.com> suggested: "Alternate
- distribution channels, such as demo CD-ROMs with encrypted
- software, and alternate information sources such as the Internet
- with newsletters such as TidBITS have a great potential to upset
- the status quo and give the nimble small developer with a good
- product and good service a chance."
-
-
- Benchmarking SoftWindows
- ------------------------
- by Adam C. Engst <ace@tidbits.com>
-
- One of the problems that Apple has faced with the Power Macs is
- that SoftWindows doesn't always behave as you might expect a real
- PC-clone to behave. That's not surprising, given that SoftWindows
- does in software what a PC does in hardware. Insignia has used
- various tricks to improve performance, but if you don't take
- advantage of those in testing SoftWindows, it will seem slower
- than it actually is.
-
- Paul Kerr, SoftWindows Product Marketing Manager at Insignia
- Solutions, provided these suggestions on the nets for not only
- maximizing SoftWindows performance in normal usage, but also for
- giving SoftWindows a fighting chance in a demo situation. The
- difference in performance between the worst settings and optimum
- settings in any specific situation can reportedly be more than 100
- percent.
-
- First, you must compare apples with the appropriately configured
- oranges, so to speak. If the real PC has a lot more memory
- available for Windows applications than SoftWindows does,
- performance will suffer. So, if you're comparing SoftWindows with
- a 4 MB PC:
-
- * Use a 16 MB Power Mac.
- * Set the Monitors control panel to 256 colors.
- * In the Memory control panel, turn Modern Memory manager on,
- Virtual Memory off, and reduce the disk cache to the minimum.
- * Set the memory partition for SoftWindows to 12,000K.
- * In SoftWindows, in PC Memory, set Expanded Memory (EMS) to zero,
- and set Extended Memory (XMS) to 3 MB or 4 MB (this will leave
- between 1 MB and 2 MB of RAM unused, but will improve performance
- significantly).
- * In Windows Desktop, set the size to 640 x 480, with 256 colors.
-
- However, if you're comparing SoftWindows with a PC that has 8 MB
- or more memory available:
-
- * Use a Power Mac with 24 MB of RAM.
- * Set the Monitors control panel to 256 colors.
- * In the Memory control panel, turn Modern Memory manager on,
- Virtual Memory off, and reduce the disk cache to the minimum.
- * Set the memory partition for SoftWindows to 18,000K.
- * In SoftWindows, in PC Memory, set Expanded Memory (EMS) to zero,
- and set Extended Memory (XMS) to 10 MB (this will leave about 2 MB
- of RAM unused, but will improve performance significantly).
- * In Windows Desktop, set the size to 640 x 480, with 256 colors.
-
- In addition, here are a few other tips that can significantly
- improve speed in SoftWindows:
-
- * If you use Microsoft Access, use the larger RAM test setup.
- * Use the HPV video in the Power Mac 7100 or 8100.
- * Add a cache card to a Power Mac 6100 or 7100 for a boost of
- about 20 percent.
- * Install a fast hard disk (such as a 1 GB drive) to significantly
- boost Windows performance in general, and database access in
- particular.
-
-
- GIFConverter 2.3.7
- ------------------
- by Radical Liberation <radicallib@aol.com>
-
- GIFConverter, a shareware program written by Kevin Mitchell
- <74017.2573@compuserve.com>, focuses on conversion of various
- graphic file formats to and from GIF compressed format. GIF
- (Graphics Interchange Format) is a popular compressed graphics
- format for images with up to 256 colors or greyscales (8 bits of
- color info per pixel). Version 2.3.7 includes support for 24-bit
- images and JPEG compression, though many features still only work
- with 8-bit images.
-
- GIFConverter allows conversion between PICT, JPEG-compressed PICT,
- JFIF, GIF, TIFF, Postscript, StartupScreen, and other, more
- obscure, image types. GIF format support includes the latest 87a
- standard, interlacing, and Global Maps. GIFConverter excels at
- conversion, but it also provides other helpful features. You can
- add or crop borders, and you can scale or rotate the image (in 90
- degree increments). Finally, you can alter the color table to one
- more suitable, such as the Apple standard 256-color palette for an
- image that you want to use as a desktop picture.
-
- For 8-bit images, GIFConverter offers comprehensive color
- twiddling tools. You can resurrect a washed-out looking scan using
- Brightness and Contrast settings. Alternately, you can get serious
- with a histogram-oriented palette editor, although using the
- palette editor interface is non-trivial compared to adjusting the
- Brightness slider bar. Experimentation brings fun, if not
- immediately useful, results. Note that GIFConverter is not a paint
- program and has none of the usual set of paint tools other than
- rectangular cropping.
-
- Though peripheral to GIFConverter's primary mission, the program
- supports image viewing in several ways. You can view or print a
- single image by opening it and applying one of several dithering
- techniques for increasing the on-screen quality. For viewing many
- images, you can use GIFConverter's slide show feature.
- GIFConverter slide shows appear as a list of images which you can
- save. The images can be ordered arbitrarily, with images repeated
- if you so desire. Although GIFConverter handles these duties
- decently, JPEGView, reviewed in TidBITS-228_, is a superior image
- viewing program in almost all respects.
-
- GIFConverter costs US$45, (US$50 outside of North America), a
- price I gladly paid because I like to convert downloaded GIF
- images to smaller JPEG images in order to save disk space. Upon
- registration, Kevin sends you a fairly well written manual, which
- is particularly useful for figuring out the histogram feature. I
- recommend GIFConverter to anyone with simple image conversion
- needs who doesn't want to drop a half-grand for Photoshop.
-
- ftp://mrcnext.cso.uiuc.edu/pub/info-mac/grf/util/gif-converter-237.hqx
-
-
- El-Fish, The Electronic Aquarium
- --------------------------------
- by Carl Steadman <carl@cdtl.umn.edu>
-
- Tetra Press's The Aquarium Atlas claims that ten to twenty percent
- of aquarists leave the hobby each year. Obviously, the chore of
- keeping a healthy aquarium - daily feedings, monthly cleanings,
- and regular monitoring of water quality - is beyond a large
- percentage of those who would like to keep tropical fish. For
- these people, El-Fish from Maxis may be worth a look. El-Fish is
- an aquarium simulation with stunningly beautiful animation and a
- robust set of tools for the design and building of fish and tanks.
- El-Fish combines ease-of-use with an advanced, specialized, 3-D
- modeler and renderer.
-
-
- **Electronic Fish** -- El-Fish has three methods for generating
- new fish varieties: catching, evolving, and breeding. To catch
- fish, you drop a graphic representation of a hook onto a map. To
- evolve fish, you select a fish to evolve, and adjust the degree of
- variation of shape and color for succeeding generations. You do
- the same for the breeding of fish, except that you then select two
- ancestors, rather than one. The operations are fairly
- straightforward, if somewhat time-consuming: a catch takes about
- five seconds on my Quadra 700 to over five minutes on a Color
- Classic. All the options are made available through a single,
- consistent interface, with adequate, if terse, on-line help.
-
- After generating the "genetics" of your fish, it's necessary to
- render the fish in up to 256 frames, for the realistic-looking
- animation. This is where the magic occurs, but it's also the time
- when you want a fast machine - the animation process is highly
- processor intensive. On my Quadra 700, generating the animation
- frames for a medium-size fish is a bearable 14 minutes; a Color
- Classic can take more than six hours.
-
-
- **Designing Your Aquarium** -- After generating your fish, you
- place them in an electronic tank of your own creation. Here El-
- Fish gives you many of the plants, rocks, coral, and accessories
- you'd expect to find at your local pet shop. Objects can be placed
- along x, y, and z axes, so your fish can swim both behind and in
- front of objects, completing the illusion. Some objects are
- animated, such as the treasure chest toy, which opens and closes,
- and, of course, the cat's paw which swoops down into the tank. You
- can also import PICT files.
-
- The tank can be bounded by a standard Macintosh window, or an oval
- or rectangular frame; however, in all tank shapes, the fish can
- swim off the edges of the aquarium, which I find conceptually
- confusing, since, in my all-glass aquarium, the fish can't do
- likewise. Each tank can also have a style of computer-generated
- music associated with it, although the music is on the cheesy
- side, which abruptly contrasts with the beauty of the animation.
- Unfortunately, El-Fish lacks a low burbling sound, or even the
- bubbling sound of After Dark's Fish module, which might have added
- to the realism of the simulation.
-
-
- **The Maxis Ideology** -- Although a Maxis product (El-Fish was
- created by Animatek), El-Fish isn't a member of Maxis's Sim-
- series, and the software fails to conform to the ideological
- assumptions I've seen in other Sim-series products. Because of its
- limited scope (simulating an aquarium, rather than a city or
- planet), the narrative space for inserting the Maxis world-view
- within El-Fish is limited. The Maxis ideology, that societies are
- teleological in nature, and, as such, can be managed
- technocratically, whatever the ends to be achieved (whether that
- be, for example, the conquest of another society [insect or
- human], or the Arthur C. Clarkian vision of the abandonment of
- this planet for another) isn't entirely absent. Barred from a
- software context which lends itself to such narrative ends, Maxis
- instead places its world-view within the pages of the El-Fish
- manual.
-
- The El-Fish manual's preface, "A Fish History of Life," says that
- after fish evolve from complex molecules, they chose to no longer
- face the mortality of earthly existence, and, as a result, set
- into process the evolution of subsequent life forms, until humans
- are created and eventually succeed in fashioning a virtual
- environment for fish, absent of death. This basic Maxis tenet -
- that all problems or desires can find a technological solution -
- is superfluous in the non-interactive modeling environment of
- El-Fish, and fits awkwardly with the contemplative simplicity of
- the rest of the package.
-
-
- **Simulating a Simulation** -- For many, real aquariums are
- themselves simulations of other environments. I have a freshwater
- community tank which only includes elements from a particular
- geographic location, while others may attempt to simulate a
- particular biotope. Unfortunately, although El-Fish contains a
- number of plant types, plants aren't named, and there's no
- provision for a naming system. And although El-Fish allows the
- writing of fish data to an ASCII-format "Roe" file, it's
- disappointing there's no documented Roe description language -
- that is, a method to design fish to better simulate actual
- species.
-
- El-Fish rates low on playability, although a real aquarium would
- compare even less favorably. Since it's likely you'll quickly set
- up a tank that you're happy with - in part because El-Fish makes
- it easy to do so - after a short time, you'll probably only want
- to launch the program to view your creation. Unlike a screen
- saver, however, this isn't an automatic process. Unfortunately,
- the 3.5 MB minimum memory partition and the 8 MB recommended
- partition makes this impractical on most systems. It's easy to
- imagine El-Fish sitting unused on your hard drive after a while
- and eventually being deleted for the 10 MB or so of space.
-
- Compared to a real aquarium, which can easily run over a $100 for
- a basic setup, it's possible that El-Fish, at a $59.95 suggested
- retail (and selling for about half that), might be a bargain, but
- when you consider the memory requirements, and the always-on
- availability of a real aquarium (although I have my electronic
- aquarium in a window next to my word processing document, the
- animation for my electronic fish isn't smooth running in the
- background), the price difference becomes more difficult to
- quantify. And although there's a certain novelty in having an
- aquarium on your Macintosh, you might also want to consider Andy
- Ihnatko's Macquarium, which converts a Macintosh with a Classic
- form factor into a two-gallon aquarium for under $30, not
- including the Mac shell (Andy's instructions are a great read, if
- nothing else).
-
- ftp://mrcnext.cso.uiuc.edu/pub/info-mac/info/hdwr/macquarium.hqx
-
- On the other hand, an electronic aquarium never needs to be
- cleaned, and electronic fish never go belly up. But along with the
- reduction of responsibility comes the loss of stewardship, which,
- in my mind, is a large part of being an aquarist. In addition, the
- tasks of stewardship take you away from the computer for at least
- a few minutes each day, which is never a bad thing and is part of
- what having a hobby is all about.
-
- Maxis -- 800/336-2947 -- 510/254-8700 -- 510/253-3736 (fax)
- <maxis@aol.com>
-
-
- Reviews/20-Jun-94
- -----------------
-
- * MacWEEK -- 13-Jun-94, Vol. 8, #24
- First Things First Proactive 1.1 -- pg. 32
- ArchiCAD 4.5 -- pg. 32
- DriveCD 1.03 -- pg. 37
-
- * InfoWorld -- 13-Jun-94, Vol. 16, #24
- PowerBooks -- pg. 112
- OneWorld Fax and OneWorld Remote Access -- pg. 112
-
-
- $$
-
- Non-profit, non-commercial publications may reprint articles if
- full credit is given. Others please contact us. We don't guarantee
- accuracy of articles. Caveat lector. Publication, product, and
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